Civil War!

Civil War has broken out among the Houses and territories of the Rat Trap, enveloping every House and citizen in a brutal conflict. Torn apart over the ideals of freedom and the presence of slavery, those loyal to the Crown, or in support of the continued enslavement of the Strains in the Rat Trap, stand their ground against the Separatist abolitionists fighting for freedom for all Strains and freedom from the Crown's tyranny.

Being the largest, most influential, and likely most powerful faction outside of the Rat Trap, Gatorland finds itself right in the middle of the conflict as both sides of the war fight for the loyalty of the citizens there, ever desperate to tip the odds in their favor and win the bloody conflict.

Over the coming months, the war will find itself on Gatorland's doorstep as representatives from the many Houses of the Rat Trap come to sway the opinions of Gatorland citizens, rally abolitionists, or call upon the aid of loyalists. Where Gatorland and each citizens shows their loyalty could tip the balance one way or another concerning the fate of some of the Major Houses as well as war itself.

Keep a keen eye out for nobles and representative from the Houses to enter Gatorland in search of allies. How you interact with them and the modules surrounding them will determine their actions over the next few months. As well, fortify yourselves and prepare for the War to come directly, as the Crown's forces seek to stamp out signs of rebellion. YOUR ACTIONS will determine much in the way the setting of the Rat Trap will continue into Dystopia Rising: Evolved and after.

September XX18


October XX18


November XX18


December XX18


January XX19


Where do the Houses stand?

While all parts of the Kingdom, each House of the Rat Trap is much like its own settlement, with its own economy, government, and diverse citizenry. Some Houses have made exhaustive use of slavery over the past few Generations, many have not, and this fact has swayed their loyalty in the war. Others show loyalty to the Crown, no matter what the matter, and have chosen to side with the King in the war. To find out more about the Houses, check out the Pure Bloods of the Rat Trap Guide!

Below you will see where each of the Major Houses, and some of the Minor Houses, stand in the conflict. Beginning at the September 2018 event, where each House falls in the war will have a direct mechanical effect on the citizens of Gatorland. Whether that effects a check-in skill, the presence or lack thereof of certain NPCs, trade ties available to Gatorland to aid in the war, or other beneficial and detrimental effects! Every module matters, so pay attention to your actions and the actions of your peers, because it may just have consequences, or benefits, later on!

Rumors from the Castle

  • The King has spoken! Aligning the Rat Trap with the Iron Works, the Rat King has taken a stance of defiance against the Abolitionists and crusade of the Postal Workers.
    Check out our videos on the Dystopia Rising LARP Network Page and our Instagram for more information!

The Loyalists

  • House Charming - With most of their ground forces devastated by the nuclear attack by the citizens of Gatorland, remaining forces have pulled back and exited the theaters of war, and those left standing are licking their wounds. Little control is left to maintain their holdings or their slaves, and those left have easily escaped to freedom. Few that remain side with the Rat King now that he has been stirred from his castle, but many have taken what they have left and fled to the outskirts to avoid a more total destruction.

    • House Figment - Consisting of only a single lineage of Pure Bloods who were firmly under the thumb of House Charming, Figment’s allegiance was left to their own devices. With the return of the Rat King to activity, they have been subjugated and pressed into service once again.

    • House Darling - Too disorganized and lacking in their own resources prevents much of their ability to truly matter in regards to the war efforts. Much like other Minor Houses, freedom to prosper on their own would likely be a blessing.

    • House Frollo - The zealots of House Frollo return to active service, as their assassins, showing their true allegiances, betray the Espirt de Corps to serve their King. Many have deployed to Triton ships to aid in their raids and assaults. (Those with Lore: Rovers, may contact Staff for more information.)

  • Current Status: Charming forces have effectively been removed from the war efforts as they retreat home to tend to their own issues. Figment has been forced into the service of the Kind once more, and Darling continues to claim loose independence, but the chances of them getting scooped up by another Major House is possible. Frollo’s zealots could find themselves under deep cover in a number of areas, laying low and biding their time.

  • House Triton - The Pure Bloods of Triton see the Rat Trap’s present loss as more of an opportunity. With new support from the King, and no House Charming in their way, not only do they dominate the seas, but it’s their chance to dominate the entire Rat Trap. Any who stand in their way might find themselves a poor, unfortunate soul. Their Navy turns towards the Rat King’s greatest threats with violent intent…will someone soon muster the effort to oppose them?

    • House Sparrow - Those of House Sparrow have ceased hiding their true nature and begun engaging in true piracy against the Rat Trap, and now, mostly just House Triton. Their small, fast ships are currently some of the only ways to break the Triton blockades.

    • House Hook - Often the official face of the Crown’s judgement, House Hook’s membership assists Triton in dominance of the sea and the highly efficient punishment of traitors and seditionists.

  • Current Status: There is little to deter their efforts, as they dominate the seas. While Sparrow blockades runners have had some success in stealthing through the lines, they have little interference. With Charming out of the picture, they’re making major pushes to dominate as much of the transportation routes as possible.

  • House Fa - Most within the House grew up knowing honor and loyalty, and they maintain such dedication despite the war and the previous loss of direction from the Crown. It’s not about slavery to them, but about the Signal and Honor. However the situation with the King has shook their dedication, and it is unsure how long they will continue.

    Current Status: Fa has suffered devastating losses after being caught between Gatorland, La Belle, and the House Pride front lines, and many have retreated back. Strangely, forward scouts onto the Fa island have found little evidence of the presence of anyone. Zed wander the area with only raiders to contend with. Buildings lie empty, crops lay untended. The scouts reports all tell of a spooky quiet dominating the land.

  • House Rider - Rider had gained some ground, having put to rest their slave revolt after the recapture of the revolutionary leader.

  • Current Status: With a small force of Irons pumping out weapons, armor, caravans and warships for House Triton and House Fa, the Rider Pure Bloods try to remain loyal and contributory to the Rat Trap’s forces.

  • House White - With the death of many of the opposing Pure Bloods within the House, leaders of House White have used their bred raiders to fully dominate the direction of the House. Prepared to side with the Crown, and House Charming, they now turn their allegiance to House Triton.

  • Current Status: The few remaining loyalists have retreated to Triton lands after the militia of Iron Slaves descended in droves into their lands. Many Irons lost their lives, permanently, but White forces were devastated by sheer numbers and determination.

  • House Arendelle - Fully in the hands of the Toymaker, the House began deploying its powerful Psions to the front lines, however with Gatorland’s help, a small army of Irons was able to assault their holdings and destroy most of what was built in Aliese’s absence. The Toymaker’s surrender sealed the victory.

  • Current Status: The Rat Trap suffers a huge loss without the powerful Psions of the House assisting Loyalist forces.

The Separatists

  • House Pride - Still led by the man known to some as Carrion, House Pride and their leadership claims rightful ownership of the Crown. Still distrusted because of their ties to the Final Knights, their forces are still the largest opposing force to the Crown’s throne. House Pride forces continue to keep most of the Rat Trap's main armies occupied and away from Gatorland but how long can they hold?

  • Current Status: Carrion’s forces were able to demolish House Fa’s front lines after the battle and distraction Gatorland was able to provide. They turn their eyes towards bigger prey.

  • House Thorn - Formerly House Rose, the House was founded in the turmoil following the assassination of the Duchess Rose by Separatist forces. Power was seized and a new House was formed. All of the slaves in the House were freed to choose their own way, and the massive treasury of House is being used to fuel the War against the Rat Trap.

  • Current Status: They continue to run the resources of the former House dry funding the war effort against the Rat Trap. Was that their intention all along, or they intend to remain a House when the dust settles? Some of their members have taken to documenting the war effort to honor the Signal through the turmoil.

  • House Powhtan - Those of this House wish to live as free as the winds and the waves, and were glad to break from the status quo of the Rat Trap and release the few slaves they maintained. Coupled with the tragedy of Princess Nedakh of their Minor House, it was an easy choice to make. However recent conflict with heavy raider presence in their lands has left them weak and unable to contribute much to the Separatist forces.

    • House Nedakh - This was one of the first Houses to openly oppose the Crown after the death of their Princess, and they paid dearly for it. Those that remain support their Major House to the end.

  • Current Status: Powhtan was able to escape being totally wiped out by House White and their raider forces, and escape North to the Gatorlands. They now join with House Pride forces and Natural One tribes that support the resistance.

  • House Naveen - Already mostly self-reliant, most of the House already understands the concept of working for the weekend, so it was a short discussion on who to support in the War. It might be spitting directly in the face of the Crown’s favor, but Laissez Les Bons Temps Rouler. The Separatists can count on Naveen to fight until the end.

  • Current Status: Naveen doesn’t have a lot to offer the war effort itself, but continues to provide support to the troops, and a fortified location for temporary leave from the war when soldiers need to rest or heal up. So far they have been able to fend off attacks and attempts against the House with help from Gatorland.

  • House De Vil - One can never truly guess whose side members of House De Vil are on, but for the moment, and perhaps merely for their own benefit, House De Vil supports abolition, and supports the Separatists. Rumors that Lord De Vil is merely hedging his bets on a winner are not few and far between.

  • Current Status: Despite being a border island between the conflict, De Vil has suffered little from the war. Is it just that deadly moving against them? Is their island that well fortified? Or is there more going on behind the scenes?

  • House La Belle - The Beast has long since pledged the loyalty of the House to the Crown, and members of House La Belle do not make oaths lightly. With the Crown previously aloof, and their new allegiance to the Iron Works, La Belle sees no reason to remain a part of the farce the Rat Trap has become and officially sided with the Separatists.

  • Current Status: It did not take long for the wound of the Crown’s withdrawal to spur action from House La Belle. Already touting no slaves, the House has sided against what is left of the Trap and House Triton. They now move North to flank the House Fa ground forces and catch them between Gatorland and House Pride.

  • House DunBraugh - Proud, dignified, and self-reliant House DunBraugh will not be told who they serve. While their Faith compels them to serve the Crown, they are unsure whether that is what the Signal truly wishes. Positive diplomatic relations with Gatorland and other Separatist, and their disdain for Triton’s dominance of the seas has led them to support the Separatists.

  • Current Status: After successful diplomacy in Gatorland, the withdrawal of the Crown, and the many of the Houses “nobles” decided the answer was clear. They continue to defend their homeland and have begun assisting House Sparrow and Gatorland in the construction of warships to retake the seas.

The Undecided

  • House Ali - Ever blase and leading their own world, House Ali is uncertain which direction to take in the Great War. Many are drawn to loyalty to the Crown because of the House’s aggressive dedication to the Signal, but the rebellious nature of the House leads many to want to support Separatists.

  • Current Status: Word of Ali holding out is common around the Rat Trap, and it is unsure what it will take to tip the scale for them.

  • House Heart/Absolem - Did someone say War? Again? Members of these lineages within the Rat Trap prefer to keep to themselves and enjoy life rather then engage in the current conflict. Their House is small enough no one is required or requesting their assistance, and they prefer it that way. The TVs can have their war, they’ll be busy keeping their own endeavors running until the weekend.

  • Current Status: Their holdings are acting as a waypoint for many travelers and weary soldiers when they are battling. Dens of iniquity full of hooch and drugs are an often sought after getaway for officers when they can remove themselves from the front lines.  

Ongoing Mechanics

The following are mechanics that effects either check-in or in game mechanics of the game as a result of the current actions of the Houses within the War.

Check-In Skills

  • Income - All Income levels are considered to be 1 lower, to a minimum of 1.

    • A number of things are having an influence on the ability for Gatorland to do business. While blockades from House Triton by sea and war effort to the North between House Fa, Pride, and La Belle by land are obstructing the ability for Gatorland to do business and black balling some of their merchants, House Thorn is ensuring the Separatists are well funded in the war effort. However, Gatorland’s reputation for murder merchants has prevented many of those wishing to do business to other areas of the Rum Coast.

  • Animal Handling - Unaffected

    • No longer burdened by House White on their tail, the members of the House can once again tend to the herds and farming and animal handling go unhindered.

  • Black Market Connections - Much thanks to the efforts of House De Vil, the Black Market continues to operate unimpeded.

  • Guild - Tensions run deep between agents of the Guild, and debate on the true nature of the Crimson Age. However, with word from the Esprit de Corps circulating around the Wastes, it’s clear something has to give. No mechanical changes.

  • Sailing - The amount of the transaction is limited to 10 currency, rather than 20.

    • The blockades in place by House Triton impede travel and commerce on the high seas, preventing business from taking place smoothly. Only through the efforts of House Sparrow runners is much done outside the Separatist territories at all.

  • Big Dig - Currently unaffected, though whether or not House Ali’s allegiance changes may determine which Dig sites around the Rum Coast are maintained appropriately.

  • Trade Ties - Unaffected

    • Triton blockades suffered huge losses with Gatorland and House Sparrows actions last trade meet, freeing up this resource.

  • Deep Pockets - Unaffected

    • Pressure on trade and availability of goods during the war timehas eased since Triton’s losses.

In Game Skills

Crop Tending - Due to Pure Bloods in the Rat Trap ‘Cornering the Market’ on these items, local Named Herbs may not be farmed. This could change if House Triton’s demands are met.

Fishing - Items, such as boats, that allow a character or characters with Fishing to go on a fishing trip have a 20% chance of being destroyed or confiscated while out on the water but the Triton blockade, and a 20% chance of returning empty handed due to requiring a hasty get away.

Society Membership - Swamp Runner’s Hunting Lodge, Camp Echo, and Crimson Age will all have updated check-in sheets at the event.